Board¶
The Board represents the environment where lifeforms can evolve, you can initialize a Board by passing a tuple representing its size:
import seagull as sg
board = sg.Board(size=(30, 30)) # default is (100, 100)
You can add lifeforms to the board by using the add()
command. You
should pass an instance of the lifeform and its location on the board. The
loc parameter is anchored at the top-left for two-dimensional lifeforms and
to the left for one-dimensional lifeforms. It follows numpy’s indexing
convention
Whenever a lifeform’s size exceeds the edge of the board, then Seagull throws a
ValueError
:
import seagull as sg
board = sg.Board()
board.add(sg.lifeforms.Blinker(length=3), loc=(0,0))
You can always view the board’s state by calling the view()
method.
Lastly, you can clear the board with the clear()
command.
-
class
seagull.board.
Board
(size=(100, 100))[source]¶ Represents the environment where the lifeforms can grow and evolve
-
__init__
(size=(100, 100))[source]¶ Initialize the class
- Parameters
size (array_like of size 2) – Size of the board (default is (100, 100))
-
add
(lifeform, loc)[source]¶ Add a lifeform to the board
- Parameters
lifeform (
seagull.lifeforms.base.Lifeform
) – A lifeform that can evolve in the boardloc (array_like of size 2) – Initial location of the lifeform on the board
-